World Wiki
PvP
Mantus is an open PvP world where the power you earn matters. Here is how player-versus-player damage works and where we are taking it.
No Halved Damage
Classic Tibia applies a PvP formula: damage dealt to another player is cut in half, so a hit that would deal 500 to a monster lands for only about 250 in PvP. Mantus removes that rule entirely — your attacks deal their full damage against players, the same as against monsters.
Built for Real Duels
Our goal is PvP where a 1v1 is genuinely worth fighting — and where high-level characters actually feel, and are, strong. The levels, skills, and gear you earn carry their full weight against other players.
Ongoing Balance
Removing the halving changes the shape of every fight, and we treat that as something to tune, not a side effect. We will keep balancing the game and the damage of every vocation toward strong, fair 1v1 PvP.
